STORM
Massive Worlds Rendered up to 10x Faster

open worlds, biomes, roads & rivers, streaming, acceleration

STORM Enterprise is your go-to tool for game makers and studios who are serious about performance and profitability. Trials are available to qualified studios. Please register your interest to learn more.

Open Worlds with Unmatched Performance

STORM Enterprise supercharges Unity to render massive open AAA worlds—on mobile and desktop—with up to 10 times the frame rates of Unity alone.

Includes GAIA Enterprise, which features proven world-building tools and workflows now integrated with STORM to speed up the development of runtime-accelerated worlds.

 

World Accelerator

  • Native Integration: STORM hooks into Unity and replaces traditional terrain and object rendering with a unified, high-performance system.
  • AAA Visuals, Zero Compromise: Render vast, detailed environments that deliver next-level visual fidelity without sacrificing speed.

 

Runtime Procedural Rendering

  • Live Tuning: Tune intricate worlds in real time to assess their visuals and performance on your target platform in real time.
  • Platform-Optimized: Whether on PC or mobile, unlock high-detail scenes and expansive landscapes that run smoothly across devices.

 

Seamless Workflow with Gaia Enterprise

  • Accelerate Production: Use Gaia’s proven world-building workflow to create environments in minutes—then import directly into Storm for instant runtime acceleration.
  • Integrated Pipeline: From Unity’s terrain to Storm’s runtime, enjoy a streamlined process that empowers your team to be productive from day one.

 

Free to Try

For game makers and studios serious about performance and profitability, STORM Enterprise is your go-to tool. Our experts are ready to show you how to integrate Storm into your workflow. Trials are available to qualified enterprise customers. Register Interest to learn more.

STORM Enterprise Features - Current Release

STORM delivers real-time, enterprise-grade performance enhancements to your Unity projects. As of Q1 2025, you get:

  • Accelerated Scene Rendering
    Experience up to 10× higher framerates.
    STORM’s runtime engine optimizes scene rendering for smooth, high-performance gameplay across platforms.
  • Enhanced Unity-Based Terrain Rendering
    Sharper, richer terrain visuals with procedural detail.
    Outperforms traditional Unity rendering while integrating seamlessly into your existing workflows.
  • Procedural Vegetation Rendering
    Fill your scenes with lush procedural vegetation.
    Runtime tunable deterministic vegetation and ground cover with mesh blending support, tailored to your target devices.
  • MMO Compatible
    Collider only exports for MMO servers.
    Battle tested with huge MMO's.

STORM Enterprise Features - Beta

Available in preview form now, these features are planned for launch in our Q2 2025 release.

  • Clipmap-Based Terrain Rendering
    Expand your horizons with ultra-detailed, expansive terrains.
    Advanced clipmapping techniques deliver large draw distances and refined details that bring worlds to life.
  • Building Generation with Optional Interiors
    Quickly populate your scenes with fully detailed structures.
    Automatically generate buildings—and even their interiors—for immersive urban and architectural environments.
  • City Generation with Optional Interiors
    Create entire urban landscapes effortlessly.
    Build realistic cities complete with interior details, all driven by STORM’s accelerated engine.
  • Dungeon Generation with Optional Interiors
    Design complex, multi-level environments on the fly.
    Generate intricate dungeons with optional interior layouts to support varied gameplay scenarios.
  • Mobile & VR Runtime
    Cross platform acceleration.
    Delivering the same real-time acceleration on mobile and VR devices that you’d expect on desktop.

Gaia Enterprise Features

Gaia and GeNa remain your go-to tools for design-time terrain and environmental content creation. These features empower you to build the foundations of your world:

  • Manual/Stamp-Based Terrain Generation
    Craft terrains with intuitive brush and stamp tools.
    Precisely shape landscapes to match your creative vision using a hands-on, artistic approach.
  • Procedural Terrain Generation
    Automatically generate expansive, varied landscapes.
    Leverage procedural algorithms to quickly create large-scale terrains that serve as the canvas for your worlds.
  • Procedural Terrain Texturing
    Apply dynamic, rule-based textures with ease.
    Automatically texture terrains based on environmental rules, ensuring natural and cohesive visuals.
  • River & Lake Generation
    Integrate realistic water features effortlessly.
    Use GeNa’s capabilities to generate rivers, lakes, and other water elements that enrich your environments.
  • Road Generation
    Lay out detailed road networks seamlessly.
    Automatically generate roads that naturally integrate with your terrain designs, setting the stage for urban development.
  • Tailored for Storm Enterprise
    New workflows and automation tailored to STORM runtime acceleration.

STORM Enterprise is your go-to tool for game makers and studios serious about performance and profitability. Trials are available to qualified enterprise customers. Please contact us to learn more.